Is there way to manipulate q3-decompiled maps to show the textures in kingpin?
With out spending hrs on WordPad. I know quake3 using different folder path
is their way show the textures in kingpin. With out have retexture the hole map.
With out spending hrs on WordPad. I know quake3 using different folder path
is their way show the textures in kingpin. With out have retexture the hole map.
