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        <title>First Kingpin map</title>
        <link>http://kingpinforever.yuku.com/topic/1835/t/First-Kingpin-map.html</link>
        <description>
        <![CDATA[ Holà! I&#39;m designing a medium DeathMatch map (it was meant to be single player but all of a sudden... I changed my mind). Anyway, I wish I&#39;ll be able to
upload a &quot;beta&quot; version in a week or so. I need lot of help to playtest the stuff (because I rarely play online and never played Kingpin over the
Internet at all: feedbacks, bugs report, suggestions or anything is helpful). Here are a few work-in-progress screenshots. Thanks for your attention.
Laaaaaater! Peace.... ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6876/t/First-Kingpin-map.html#reply-6876</link>
			<description><![CDATA[ It is an accomplishment. Sorry you didn&#39;t make it SP they are more fun to play but take more time.
<br>
<br>
Sam
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Sam Owens)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6876</guid>
			<pubDate>Tue, 03 Feb 2009 21:38:58 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6875/t/First-Kingpin-map.html#reply-6875</link>
			<description><![CDATA[ From what I can see he got alpha brush in between basements walls on outside under bottom guess were cut the map from cs map. outside were rockstone is around
the gate there leak at to by sky&#39;s ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cujo)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6875</guid>
			<pubDate>Tue, 03 Feb 2009 03:59:33 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6873/t/First-Kingpin-map.html#reply-6873</link>
			<description><![CDATA[ But the one you are having problems compiling is  newer version right?
<br>
Or is it the last one you posted a download link for?
<br>
<br>
Mr D ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (kp4everadmin)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6873</guid>
			<pubDate>Mon, 02 Feb 2009 18:04:46 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6872/t/First-Kingpin-map.html#reply-6872</link>
			<description><![CDATA[ Thanks for the help, but I&#39;m &quot;super busy&quot; for now so I won&#39;t be able to check it out for a while... anyway, the source map is included with
the BSP (in maps/). ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6872</guid>
			<pubDate>Fri, 30 Jan 2009 02:28:43 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6865/t/First-Kingpin-map.html#reply-6865</link>
			<description><![CDATA[ Hi,
<br>
<br>
If you give me a link to the map file I will see if I can fix the leaks.
<br>
<br>
Mr D ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (kp4everadmin)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6865</guid>
			<pubDate>Mon, 12 Jan 2009 17:56:02 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6864/t/First-Kingpin-map.html#reply-6864</link>
			<description><![CDATA[ <p>&quot;dm_banr.map&quot; ? Anyway, there&#39;s really something weird there: check out <a target="_blank" href="http://gaarabis.free.fr/_acc/misc/FullLog.txt">the full log</a>... I&#39;m using the compilation tools provided with the Kingpin CD. </p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6864</guid>
			<pubDate>Mon, 12 Jan 2009 06:17:45 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6863/t/First-Kingpin-map.html#reply-6863</link>
			<description><![CDATA[ C:\Program Files\Kingpin\kprad&gt;kpbsp c:\Progra~1\kingpin\main/maps/dm_banr.map
<br>
<br>
---- qbsp3 ----
<br>
entering c:\Progra~1\kingpin\main/maps/dm_banr.map
<br>
Entity 0, Brush 1470: mixed face contents
<br>
Entity 0, Brush 1472: mixed face contents
<br>
Entity 0, Brush 1474: mixed face contents
<br>
Entity 0, Brush 1475: mixed face contents
<br>
Entity 0, Brush 1476: mixed face contents
<br>
0...1...2...3...4...5...6...7...8...9... (3)
<br>
**** leaked ****
<br>
Writing... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cujo)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6863</guid>
			<pubDate>Sun, 11 Jan 2009 17:35:31 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6860/t/First-Kingpin-map.html#reply-6860</link>
			<description><![CDATA[ Thanks a lot for the trick. I put the wav files there, with little chance, Kingpin might try to download those files too. Anyway, <a target="_blank" href="http://gaarabis.free.fr/_acc/goodies/MAP_Banmonorc3.rar">here&#39;s the third version</a> of the map (2.6Mb). And because I&#39;m in a hurry,
I&#39;m out ^^; Laaaaaaater. Peace. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6860</guid>
			<pubDate>Thu, 08 Jan 2009 12:12:59 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6854/t/First-Kingpin-map.html#reply-6854</link>
			<description><![CDATA[ Hi,
<br>
<br>
The map is looking better <img src="http://www.ezboard.com/images/emoticons/smile.gif">
<br>
Just a few things
<br>
You can use light bulbs in the areas with the ladders to light them.
<br>
It still seems a little dark to me outside.
<br>
You could maybe put lights over the doorways to lighten it.
<br>
Also you could put a light on the wall in the corner of the two buildings near the barrel as its particulalry dark there.
<br>
Also on the wall of the building behind the trailer... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (kp4everadmin)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6854</guid>
			<pubDate>Fri, 02 Jan 2009 00:47:20 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6851/t/First-Kingpin-map.html#reply-6851</link>
			<description><![CDATA[ My bad, Mr. Damage: I just had a try and you were right. Kraze Bots do not check files stored in PAK archives. So this release (which is more a proof of
advancement than a release) is organized following the zip file you did.
<br>
<br>
Since previous release, bunch of stuffs has been modified, removed and added, but not everything&#39;s done yet (need two more start point, VIS optimizations
and… well, those ladders ^^). But it&#39;s getting close. Link to beta2 updated on first post (you can... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6851</guid>
			<pubDate>Thu, 01 Jan 2009 06:16:10 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6845/t/First-Kingpin-map.html#reply-6845</link>
			<description><![CDATA[ Thanks a lot Mr D. I must have been completely drunk when I made the PAK file <img src="http://www.ezboard.com/images/emoticons/happy.gif"> *cough* aaaaanyway…
<br>
<br>
The texture folder name bug is fixed (if you re-download the file, it should work).
<br>
<br>
I though main\ pak files are always parsed by the engine when running a mod, so if I run Kraze bots, the files contained in main\ pak archive should be read
too… So it shouldn&#39;t be a problem I guess, any problem to make it run?... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6845</guid>
			<pubDate>Sat, 27 Dec 2008 02:26:33 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6844/t/First-Kingpin-map.html#reply-6844</link>
			<description><![CDATA[ Hi acc,
<br>
<br>
This is a good looking map.
<br>
I pretty much agree with what Cujo has said so far but i&#39;ll put it all here in this reply anyways.
<br>
There are a couple of issues with the pak file.
<br>
It looks like you made a mistake in the name of the texture folder cholos_metals. It should be clled cholos_metal. Because it&#39;s named wronlgy the two
textures in that folder don&#39;t show up in game.
<br>
I&#39;m pretty sure the kraze bot route files go into a folder called... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (kp4everadmin)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6844</guid>
			<pubDate>Fri, 26 Dec 2008 19:43:49 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6841/t/First-Kingpin-map.html#reply-6841</link>
			<description><![CDATA[ mostly around the top sky above the rocks/fences and in bottom you have alpha bush or grate in between the walls ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cujo)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6841</guid>
			<pubDate>Tue, 23 Dec 2008 23:19:34 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6840/t/First-Kingpin-map.html#reply-6840</link>
			<description><![CDATA[ Thanks for the advices Cujo; I&#39;ll see what I can do about that. But there&#39;s a part of your explanation I don&#39;t understand: VIS used to report the
infamous leaf portals saw into leaf warning (in fast mode, not in full) but nothing else, so if you could tell me where you found the 5 leaks spots, I would be
very thankful. BSP processing didn&#39;t report any error regarding mixed face contents either, so if it&#39;s just a few material type missing, I&#39;m
working on a tool to do it... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6840</guid>
			<pubDate>Tue, 23 Dec 2008 18:23:09 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6838/t/First-Kingpin-map.html#reply-6838</link>
			<description><![CDATA[ o the flares are about 1Grid off place them right up against the lights that way when player walk up under them they don&#39;t see light flowting in the air
below the light ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cujo)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6838</guid>
			<pubDate>Tue, 23 Dec 2008 13:27:42 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6837/t/First-Kingpin-map.html#reply-6837</link>
			<description><![CDATA[ <p class="MsoNormal" style="MARGIN: 0in 0in 0pt">ok went though the map the layout is really good i like all area&#39;s around the map and all nice hidden
places the textures on map are really good didn&#39;t see any map bugs this good kingpin map
<br>
<br>
!but... there one thing missing junior&#39;s and need little more light around walls and up the ladders and behind them need more junior&#39;s and light out
side the hole map has no juniors and some area&#39;s are way to dark 
<br>
place... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cujo)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6837</guid>
			<pubDate>Tue, 23 Dec 2008 11:59:43 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6834/t/First-Kingpin-map.html#reply-6834</link>
			<description><![CDATA[ <p>Thanks a lot. Here comes the &quot;beta&quot; version:</p>

<p><a target="_blank" href="http://gaarabis.free.fr/_acc/goodies/MAP_Banmonorc.rar">download here</a> (RAR File, 2Mb)</p>

<p>(edit: huge thanks to Mr. Damage for noticing the directory naming bug -- got a very funny excuse about this but *cough* -- fixed)</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6834</guid>
			<pubDate>Sun, 21 Dec 2008 22:08:24 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6827/t/First-Kingpin-map.html#reply-6827</link>
			<description><![CDATA[ Ditto! Cool map. <img src="http://www.ezboard.com/images/emoticons/smile.gif"> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (NeWVitaChick)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6827</guid>
			<pubDate>Thu, 18 Dec 2008 02:39:02 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/reply/6825/t/First-Kingpin-map.html#reply-6825</link>
			<description><![CDATA[ cool map nice work ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (cujo)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/sreply/6825</guid>
			<pubDate>Wed, 17 Dec 2008 16:03:40 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ First Kingpin map ]]></title>
			<link>http://kingpinforever.yuku.com/topic/1835/t/First-Kingpin-map.html</link>
			<description><![CDATA[ Holà! I&#39;m designing a medium DeathMatch map (it was meant to be single player but all of a sudden... I changed my mind). Anyway, I wish I&#39;ll be able to
upload a &quot;beta&quot; version in a week or so. I need lot of help to playtest the stuff (because I rarely play online and never played Kingpin over the
Internet at all: feedbacks, bugs report, suggestions or anything is helpful). Here are a few work-in-progress screenshots. Thanks for your attention.
Laaaaaater! Peace.
<br>
<br>... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (acc)</author>
			<guid isPermaLink="true">http://kingpinforever.yuku.com/topic/1835</guid>
			<pubDate>Wed, 17 Dec 2008 01:24:20 GMT</pubDate>
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